Ну все, заживем. В этот сим завезли А320 NEO. Изменений в новой версии достаточно много. Сейчас докачаю, посмотрим что там и как
New Content
- Airbus A320 NEO Is now cleared for takeoff!
Airports
- Airport Life improvements
- Bug fixing
- Addition of Tarmac workers in airports
- Improved parking spot settings based on plane types
- Improved ground service vehicles visuals and behaviors
- Air Traffic behaviors improvement
- Performance impact fixed
- Ground service vehicles can be used/called through ATC
- Baggage loader
- Ground power Unit
- Passenger boarding ramp
- Fuel Truck
- Catering Truck
- Airport area elevation improvement in generic airports
Bug Fixes and QoL Improvements
Performance and stability changes
Peripherals
Changes made to UI allowing users to save/load assignment mapping easier
UI/UX
- Traffic nameplates no longer obscure other players
- Installation issues/Duplicate packages fixed
Installation
- Fixed installation issues with duplicate files/not removing old directories
Known issues A320
Displays
- Approach speed bug and values are missing from the speed tape
- Direct to waypoints display does not match reality on ND and in MCDU
- Flight director blinks regularly
- Flight director can be off on final approach
- Traffic display on ND cannot be disabled
- ILS nav beacons are not displayed in the MCDU flight plan section
- Radar altimeter callouts report altitude approximately 10 feet higher than they should
- The flight plan overlay symbols can be drawn at incorrect position
- Radio frequencies don’t update following ATC window set frequencies
- Direct to doesn’t display DIR destination on PFD
- Scale is not correct for flight path drawing between NAV and ARC modes on PFD
- PFD shows ETA in local time rather than ZULU time
- FMA auto thrust mode during take off can show wrong information
- Only Fuel and Engine synoptic displays are implemented
Flight management and guidance system
- RNAV and VOR DME procedures are displayed in MCDU but are not yet supported
- VOR indicators don’t work
- LOC mode doesn’t work
- Expedite mode is not implemented
- FMGC does not take into account selected speed in MCDU as in reality
- In MCDU departure runway cannot be selected without also selecting a SID
- TRK/FPA mode is not implemented
- MCDU “VIA airways” feature is not implemented
- Mach/IAS automatic switch at high altitude is not fully working
- MCDU performance approach phase automatic triggering happens too early during approach
- Top of climb and descent must be more precisely calculated and displayed
- Selected runway via the world map can be different from the one in the MCDU
- Altitude constraints are implemented but not yet fully functional
- Autoland is not implemented
- Both autopilots cannot be selected at the same time
- CAT 3 ILS is displayed in the FMA with only one AP enabled
- Missed approach altitude cannot be set in MCDU during approach
- Engaging managed mode for heading can cause unexpected aircraft behaviors
- The selected and managed options cannot be selected in the MCDU
- Backcourse navigation is not implemented
- LVL CLB message in FMA should blink and not be framed when passing thrust reduction altitude
Other systems
- Engine oil pressure is too high
- Engine oil quantity is too high and does not change as N1 increases
- External power is not available while the plane is on a parking spot
- Air pressure displayed while starting engines is too low
- Weather radar tilt cannot be changed
- TCAS and TARA are not implemented
- Transponder code needs to be cleared before another code can be set
- ADIRS is not implemented
- Battery voltage should decrease when turning on multiple systems while operating on Battery
Sound
- The APU bleed sound is too quiet
- Thrust levers detents can be impossible to hear when using some peripherals
- The master warning sound does not match reality
Misc
- A placard is missing on the rudder pedals
- Some tooltips are missing
Known issues General
- Some jetways are misplaced at airports
- Black stripes can be visible on the side of different world tiles
- Trees sometimes overlap with buildings
- There are missing buildings in Chicago-O’Hare airport
- There are missing buildings in Frankfurt am Main Airport
- FPS tends to drop after the end of a loading sequence
- FPS tends to drops during intro cutscenes
- There are possible FPS drops when moving the camera around the plane
- Objectives can fail to show any inputs if they were previously cleared by the user under Controls
- Panels previously undocked from the toolbar can appear enable on any Activity
- There are issues with the TTS voice on the Take-off Flight Training when using the Female Voice
- The TTS voice during the Take Off Flight Training audio and subtitles are mismatched
- We still display some debug subtitle-text with TTS audio on the Landing Flight Training
- Planes can teleport 900 – 5000 FT above when returning to freeflight from any Landing Challenge
- The ‘‘Apply the Brakes’’ objective fails to get completed after the player applies the brakes during that Landing Tutorial
- Objectives can break using the despawn /respawn at the start of the Take Off Flight Training
- The TBM930 engine shuts down after a teleport
- Intermittent weather bug that can sometimes create unrealistic gusting winds, more likely to hit this when the user changes settings mid-session.
- HUEN main buildings are not spawning
- Autopilot can become inoperable when switching between Vertical Speed and Altitude in All Aircrafts.
- Switching instructor models mid flight (in tutorials) will not switch the instructor voices.
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