PREPAR3D V5.2 HOTFIX 1

Prepar3D

Выпустили фикс для PREPAR3D V5.2. Многие ранее столкнулись с проблемами при обновлении на версию 5,2. Данный фикс призван решить эти вопросы. Достаточно обновить клиента.

Client Fixes and Improvements

    • Multiple rendering system stability improvements.
    • Reduced cases of cloud aliasing with Enhanced Atmospherics.
    • Fixed issue that caused legacy clouds to flash in some cases.
    • Fixed issue that could cause shadow flashing at higher framerates.
    • Improved transparent object sorting.
    • Fixed issue causing particles to flash in some cases.
    • Fixed issue causing ambient lighting to appear too dark at high altitudes.
    • Fixed issue causing HTML5 windows including the ATC and SimConnect menu to be placed offscreen in VR.
    • Added CIGI option to hide the user aircraft model.
    • Removed content error report when accessing invalid index in GetPayloadStationName.
    • Fixed issue preventing parts of vegetation from drawing in some cases.
    • Added additional configuration options to the VolumetricClouds.cfg and updated several default cloud values.
    • Fixed crash that could occur when SimObjects were removed if AdaptiveSimGroupEnable was enabled.
    • Updated HTML5 ATC to hide message log if setting is checked.
    • Fixed issue where the Weather screen would ignore the first change made to weather settings if a theme was selected.
    • Added aux camera to HMD emulator allowing XYZ and PBH control on the emulated headset.
    • Fixed invalid fog/haze values from being applied to objects in singlepass view mode.
    • Fixed issue preventing auto exposure from functioning correctly in VR.
    • Fixed issue where time would not progress when checking UTC time in UI.
    • Showing time as UTC in the UI is now saved between sessions.
    • Fixed cases where search bar would be cut off in Controls UI screens.
    • Fixed issue causing single pass to be disabled when switching views in some cases.
    • Fixed issue preventing StoppingDistanceFeet from converting units correctly in SimDirector.
    • Fixed issue that could cause legacy cloud colors to invert if HDR was active in some cases.
    • Fixed issue preventing dialog popups from showing when display driver crashes in some cases.
    • Fixed issue preventing the title in the SimConnect HTML5 window from updating when changed.
    • Fixed crash when deserializing DIS Transimitter PDUs.
    • Added SimDirector VirtualRealityTrigger that can be set to fire when VR is enabled or disabled.
    • Added SimDirector ActionExecutionFilter that can be set to only allow actions to fire if VR is active or not active.

Scenery Fixes and Improvements

    • Fixed various building, vegetation, and vehicle models that would blend incorrectly with clouds.
    • Fixed invalid materials in several vegetation models.
    • Fixed issue that could vehicles to crash with jetways.
    • Updated various airports including W24, KRCW, OMAW, CYUL, and WAVG.

 

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Надеюсь быть полезным любителям виртуальной авиации. Нетерпим к хамству и заносчивости. Всегда рад помочь, но не всегда есть на это время. Летаем на MSI GTX 1080 TI, i7-8700K (4,8 Мгц) , MSI Z370 GAMING PRO CARBON, 32GB (2x16GB) DDR4 CORSAIR, SSD: 512GB - 960 Pro, 1TB - 850 PRO, 1TB - 860 PRO, Вода: NZXT Kraken X62, Питание: Corsair HX1000i

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