А вот и обещанный в прошлом месяце главный аэропорт Лос – Анджелеса для MSFS. iniBuilds – уже не новичок и делает качественные сцены. Можно брать смело. Я так думаю. ))) Это третий по загруженности аэропорт в мире и второй по загруженности аэропорт в США, если кто забыл.
Детализирован, оптимизирован, одним словом – красиво.
- Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads)
- True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more
- Accurately modelled and positioned dynamic airport lighting
- Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects
- Bespoke taxi signage as it is in the real world
- Highly detailed models of all airport buildings, objects and surroundings
- Detailed yet optimised, custom interior model for the Tom Bradley International Terminal with parallax effect at other terminals
- Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
- Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers
- Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling
- Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies
- Level of Detail (LOD) optimisation for every model to encourage the best performance possible
- Visual Docking Guidance System by Nool.aero
Помощь с покупкой дополнений, подписок и т.д
Чат-болталка в Telegram
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