Компания ORBX сегодня обновила инсталлеры для своих сцен: “Orbx – FTX: AU YBCS Cairns International Airport” и “Orbx – FTX: AU YBRM Broome International Airport“. Теперь они поддерживают следующие симуляторы: FSX, P3Dv1 и P3Dv2. Ниже скины и список изменений:
Orbx – FTX: AU YBCS Cairns International Airport
FSX & P3D:
- Entirely new runway, apron and landmarks lighting system – removing >500 .fx placements and replacing them with OF-controlled solid geometry lighting.
- New Autogen lighting
- Re-jigged statics – removed some airliners and replaced with AirNorth E170, PNG airliners (757, Q400, Dash 8-100), Qantas Q400 and new colours Virgin Australia 737NG
- Added corporate and GA statics – new bizjets, scattered GA and RFDS statics. Not too many to keep performance in line.
- New ground poly, fixes legacy issues including sunken wheels at runway ends, aircraft taxi light splash problems at night and agn exclusion problems
- Updated textures for ground poly – sharper 30cm underlay textures and updated lines/stencil textures similar to my recent airports.
- Removed missing GUID’s, removed remaining LOD-based objects to allow for batching performance improvements on modern GPUs
- Three fishing reference lights underneath approach lights on river fixed (no more black squares).
- Minor updates to Peopleflow models
- Updated user guide
- All Objectflow content now calls on communal ORBXlibs objectflow.dll
- Updated APX to match new ground poly and static placements
P3Dv2 Only:
- All 3D objects cast and receive shadows. NB some Staticflow libs aircraft (PNG types & AirNorth 170) are missing shadows and will be updated in future ORBXlibs.
- Fixed ground poly to allow casting of shadows
- Lowered vehicles and aircraft (airport only) to fit snug with ground poly/shadows
- Removed AO shadows from vehicles and aircraft
- Fixed windsocks – check directions
- Revisited PAPI placement
- Updated APX to match new ground poly and static placements.
- Check out higher-resolution apron ground textures when your max texture slider is enabled to 2048 and above (also available in FSX via FSX.cfg edit)
Orbx – FTX: AU YBRM Broome International Airport
FSX & P3D:
- New Autogen lighting
- Re-adjusted static jetliners – Qantas Q400 gone, new AirNorth E170 added.
- Terrain issue (coastline showing through PR alpha channel) at lighthouse fixed.
- Updated user guide
P3Dv2 Only:
- All 3D objects cast and receive shadows
- Fixed ground poly to allow casting of shadows
- Lowered vehicles and aircraft (airport only) to fit snug with ground poly/shadows
- Removed AO shadows from vehicles and aircraft
- Brand new runway/apron/taxiway lighting system using non-FX light splashes.
- Fixed windsocks
- Revisit PAPI placement
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