Если у вас нет возможности оплатить иностранной картой, вы всегда можете обратиться к нашему другу и партнеру Леониду. Практически любые аддоны, подписки и т.д в его 👉 ТГ канале.
И заодно SODE VDGS PACK — купить его можно тут. Демо версию можно затестить в аэропорту Cebu Mactan Intl Airport, RPVM, Philippines.
Что касается SODE — список изменений ниже
Version 1.7.0
General
A SimObject depending on weather data (e.g. WindDirection, WindSpeed) which is however not listed in the ClientList of the EnvironmentalDataProbe or the EDP has not been loaded, the SimObject will not be injected anymore by SODE. This is visible in the log file.
Fixed a bug where the 3D sound position was not updated in certain conditions (e.g. resulting in no jetway sound audible)
Automatic reset of parking position objects when aircraft moves away now also supports VDGS-only parking positions (i.e. without a jetway)
Fixed crash during SimBubble update when moving out/in of airport areas
Fixed removal of unwanted objects during a untimely SimBubble update
SimBubble update (reset of all objects) is now better coordinated with the jetway control system: It will wait until all jetway animations are aborted before removing the jetway
Log file output cleaned up and formatting unified
Jetway Control System
Complete re-write of the AI aircraft jetways handling logic, fixing several bugs which have lead to crashes within SimObjectAnimationModule.dll
More aggressive swapping of dynamic back to static jetway model in case of AI aircraft removal/reset
Improved AI detection handling leading to faster jetway assignment
Fixed bug where a linked SimObject’s position was not updated correctly during animation
Enhancements done to SODE-GSX-API to support triggering of jetways to AI for GSX
Уже почти 15 лет пишу новости на этом сайте, и как ни странно, разбираюсь в ваших симуляторах.
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/Win 11 Pro for Workstation